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ACUE Lunch and Learn – Beyond Kahoot….Reflections and Ideas from an Edu-trainer on When and How to Gamify your Classroom!

May 28 @ 12:00 pm - 1:00 pm EDT

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Date:
May 28
Time:
12:00 pm - 1:00 pm EDT
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Event Topics
Digital Learning & Technology, Student Engagement and Support

Facilitator: Dr J. Laprade, Associate Professor, Teaching Stream, Division of Anatomy

Gamification is gaining more attention and, dare we say, becoming trendy over the recent years. As a result, educators gamely (see what I did there?) attempt to implement gamification with varying success and often missing the mark for acquisition of knowledge and resulting in only entertainment. Building on ACUE topics and resources such as the Active Learning Cycle and Checking for Student Understanding, ideally the incorporation of game features in class is done in a purposeful manner to underscore learning at best and at worst, enhance student engagement. From 20 years of trial and error, and lessons learned, I share practical examples in addition to several resources to allow anyone to incorporate at least one gamified approach to learning or engagement. Come ready to play!

ACUE Lunch and Learn faculty facilitators have completed 25 modules and earned the Certificate in Effective University Instruction offered by the Association of College and University Educators (ACUE) in partnership with CTSI.

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